ZTGD | Nuclear Dawn Review

Michael Futter writes: When I first learned about Nuclear Dawn, the concept struck as both ambitious and exciting. Interwave was putting together a game that aligned FPS and RTS elements for parallel play experiences that would ultimately yield a revolutionary approach to multiplayer shooters. While most players would experience a standard class-based shooter, two individuals (one from each team) would be tapped to take on the role of Commander, executing their functions using an RTS interface.

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