D+PAD Magazine - Aliens: Infestation - Reviewed

D+PAD Magazine writes:

The sci-fi classics Alien and Aliens are films from a different era. Released in1979 and 1986 respectively, neither film could rely on the CGI that currently drenches multiplex cinema screens the world over; at that time, if you wanted to create a spaceship, you built a set. If you wanted to engineer a futuristic vehicle, you hired a mechanic or model maker, not a geek with a PHD in Maya. And if you wanted a monster in your film? Well, you had no option but to put a man in a suit, dub in some suitably scary sound-effects and hope no one noticed the zipper running down the back. It seems fitting then that 2D-maestro’s du jour, Wayforward Technologies, have been brought in to create Aliens: Infestation; a game for the Nintendo DS that harks back to that same era, a time when 2D sprites were king and mention of polygons would most probably result in confused contemplation as to what, exactly, dead parrots had to do with anything.

Read Full Story >>
The story is too old to be commented.