Naughty Dog tied up with Subway for a promotional campaign which allows anyone who purchases a Subway product to redeem a code which will entitle them access to the full multiplayer mode of Uncharted 3, nearly one month prior to launch.
Well, it doesn't feel as much fun as UC 2's mp did, but am still enjoying it.
I actually had more fun with the June/August beta than UC2 MP. Haven't played the Subway beta with the new patch yet. Hope, its good :)
Logic we completely agree on something. I LOVED the 1st beta. I really thought it would consume me... I loved the coop/survival modes in UC2, but not so much for pvp. But the UC3 first beta was awesome. Now it just didn't feel right. Hopefully a couple patches will bring back that loving feeling.
I don't think the game we are playing now (for anyone who bought the subway cups) is a beta. They have said that this is the "early multiplayer access an your rank and progress will carry over to the full game. http://www.digitaltrends.co...
Well, I am hoping to play it today.. so I will see whether I like the changes or not. I have to say, though, that I really loved the summer beta. I am an Uncharted 2 veteran, but I am pretty adaptable and I just flow with most changes.
The new one is better than the old beta. Except for the sideways drag when shooting while turning.
I am in the Subway beta and I am missing the coop multiplayer so much. *DELETE* I want to like the PVP but it just isn't right. I enjoy the coop survival the most. Can't wait for 11/11 edit*
I agree with some of the reasoning in the article, the new Beta is a bit different. It doesn't really feel like Uncharted. The shooting has become very different. It's not as natural as Uncharted 2 or the early beta. The Spawn system is fine, you can spawn on anyone on your team as long as their not in a shootout (which prevents camping to a certain degree). The combat isn't nearly what it was. In U2 multiplayer, it kind of guided you to the other player, which people complained about, but now it's like it never works unless you can smell their breath over your mic, and by then you're dead because your first strike missed. Leveling up is fine, yes you level up fast, but that's a good thing. People don't have time to spend their lives in a game, so it's nice to be able to still compete and be on an even playing field with people who spend their lives online. Camping happens, but only if you can't spawn on someone, and even then it doesn't occur often.
Same here dude. Recently i read Neogaf they were saying that the actual beta was very far from the one we played this summer. What was mostly embarassing for the players was the run & gun play that was too overpowered and some spawns that were average. In this article the first statement makes me wonder. It is said that the level design of the maps is not good. From what i've played so far this summer (it's not the same maps) i found that the level design was actually one of the best in a TPS multiplayer on the market (maybe even the best easily). Naughty dogs could have made symetric maps, it's the easiest way to design a map system, but they didn't, they really worked hard to make maps that have their feelings. It's actually the same work we see in the best FPS multiplayers on this generetion : if their maps were symetrics the game would be boring very quickly with random patterns and very abusive habitudes. Kudos to ND then, level design, maps design is really great, we can fly, jump, from roofs to roofs, from rooms to rooms, from wall to the ground, with this feeling we are evolving in a "parcours" race. It's great and dynamic and the the fluidity behind our movement are improved by a real responsive gameplay. Anyway, since those complaints from gamers it appears that Naughty Dog has released a patch yesterday or today i learned, maybe i'm wrong. So i wonder if this article was written before or after the patch. Hope Gamersmint will retest the MP, i mean it's also their opinion that will make the game evolves. Naughty Dogs seems very concerned by the opinion of all gamers, it can have then a positive effect on the game.
Seriously? So what have the changed exactly? I played the hell out of the Summer beta and I had never had so much fun with a game in my life :D Pure magic!
@Danteh After playing it for a while I found out. They really nerfed the weapons to the max to make it feel like upgrading weapons does a lot. So when you start out, your weapons are extra shitty compared to how every weapon felt in Uncharted 2. In Uncharted 2 there were only a few perks, whereas here, there's so many it takes away from the fun early on. And the campers aren't spawn campers. They spawn block all day long in plunder. It's fun after you level up, but not when you start.
I agree, but uc3 mp is fun still. They just added unnecessary things imo.
Unnecessary stuff like the increased health or lower bullet damage? Not sure which one they did, but it definitely has been changed and takes way too many bullets to kill someone compared to the summer beta.
Dont know why people are disagreeing with you. U2 multiplayer was the ORIGINAL, so why would naughtydpg change it. Still buying it though for campaign
Finally...someone who has the balls to say it. Summer beta was great...after patch 3 everyone was happy and they couldn't wait for ND to fix the small problems that could make the online nearly perfect ND do what they always do....fix the stuff which dosen't need fixing while not the fixing the real issues. The Subway beta comes and it's a mess, blindfire and sprint issues for example. Why do people feel the need to pretend like nothing is wrong because it's ND. I love ND...I love Uncharted but if theres something wrong with the game you better tell them so you can enjoy it for what it is rather then pretending to like it because it's ND. What bugs me about ND is how can they take this beta in Summer which after patch 3 they got right thanks to peoples feedback....then just ignore everyone and change it to be noob friendly. Come on.....somethings up there....who would do that. All your doing is taking the online you've improved on and fixing the rest of the issues that you didn't get around to doing while the beta was still up. Yet now I'll be dissagreed to death because I'm calling NaughtyDog, not at what I actually wrote...just that it's something negative towards them.
Have u played the beta after installing the new patch? I hear its much closer to the summer beta. But yeah, pre-patch, the game is crap. Who the hell came up with the idea to take away stopping power?
Havent got round to it yet. I've heard some people say it's ok but still not like the Summer Beta. I'll see when I get on though and then I'll judge the new patch. Still though the fact remains how do you take a beta you've improved on and instead of fixing the rest of the issues you change everything. It just dosen't make sense. You wouldn't change something which you've managed to get nearly perfect...that was the whole point of the Summer beta.
I played the game with the new patch and it's still broken. No where near what the Summer UC3 Beta was and offered.
Played it last night and there is far less blindfire/melee combat going on. Feels a lot more like it did during the original beta.
They are tweaking the aiming to feel like the beta, also they don't want to give americans an unfair advantage to the people playing on NOV 1st. They are tweaking it, they want feedback
But it's not perfect
I havent try it yet but i still thought that summer beta was great and fun t play and i dont think i'll play this again im just gonna wait for the game to come out
From what I've played I disagree. The MP is fun and many improvements have been made over UC2. Perhaps I've not played it enough to judge effectively, but at this point I'd say I'm definitely impressed.
the only problem i've encountered are the odd broken respawns. other than that there is no problems. the multiplayer is great, cant wait for the full game :) edit: @disagree, u wanna say y?
Theres spawn issues in EVERY mp, it's time people learn that. U3 spawn system isn't bad. You can also spawn on a buddy which helps eliminate bad spawns.
spawns are bad at the beginning of airstrip enemy's keep spawning inside the airplane same spot each time they die and the train lv spawns are also pretty fuckd up
respawn system is my issue. Other than that its good
Symmetry needs to go in all multiplayer games. It doesn't exist in real life, nor should it in multiplayer games. The respawn system and hit ratio needs tweeking, but the multiplayer is brilliant besides that. I'll take this over COD broken ass any day.
This game is way better than number 2 i mean seriously how can you say otherwise? My only issue is some of the stupid kickbacks like getting a shotty or sniper i mean they couldnt come up with more original stuff? Maybe BRASS KNUCKLES one hit kills for 10 secs
the respawn time is too long, and the Kal is impossible to get any kills with, those are my only gripes so not bad ND =D
Do you aim with the Kal-7? Because that would explain why you can't get any kills with it.
.....Have you ever shot the Kal-7? Going by your comment you haven't.
You misunderstand, I meant aiming is why you're not getting any kills. The Kal-7 is meant for blindfiring.
1. The maps, unlike those from other games take advantage of the fact that you can climb stuff and they all have varying degrees of elevation. The author failed to explain WHY the maps suck. His reasoning sounds like a rant more than a justified opinion 2. Maybe you are talking about the buddy spawns. If you spawn with your buddy, you may be put in a situation where you are near a firefight. Other than that the spawning is pretty ok, you have to factor in that the maps aren't as big as other games, and that there is no 'base' spawn to fall back on. It is completely random 3. The melee is risk and reward. You can't just go trying to knock someones block off expecting an easy kill. Melee's are for finishing people off, if you go around trying to punch everyone, they may roll away and use, you know, THEIR GUN. Throwing people off ledges is difficult to do (not really) because if the range you needed to press melee was increased, people wouldn't be encouraged to climb because you'd almost immediately get kicked off ledges. Weapons (at least in July) were all very well made. With the exception of the SMG (I sucked really bad with it) I could do REALLY well with any weapon. Saying you are having trouble being good with the weapons isn't a legit reason to say the weapon balance sucks. Keep trying 4. Maybe ND wanted people unlocking a lot of things to try everything, this is a promotion as well, and many people may be getting their first impressions off the subway thing. The weapon balance and perks aren't overpowered at higher levels, so even those that don't get a hance to play this and play higher level people can do well without all the fancy skins and higher level perks. 5. Grenades, flanking? The game has high health, if you can't afford to chuck a grenade in the campsite before you die (grenades blow up in like 2-3 seconds) then you shouldn't complain. 6. -__- What does that have to do with gameplay?
No its not! I played it, and it was very well organized and rewarding. The maps were perfect for all types of players whether you're a sniper or a runner gunner. And just because the singleplayer mode of Uncharted is really good, doesn't mean that the multiplayer should be looked upon as "tacked on." Thats one thing I don't understand. The gunplay, and overall gameplay of Uncharted 3 worked so well for multiplayer, and people still say that it shouldn't be there....
Pointless article. They are patching the complaints as we speak. @ DFresh that is a matter of opinion . I played the first UC3 beta and can't go back to UC2. I just can't. Every game has teething problems in MP from the beginning and things that need a little adjusting and fixing. Never sure what is with the melodramatic 'R3 or UC3 MP is a MESS!' Just say it could use some fine tuning. Its these types of statements that cause developers to overdo things. Everyone went on about how the sprinting speed was AWFUL when it just need to be sped up a bit. Now they have you running like a humming bird on steroids. Stop with the over dramatics.Its not a MESS, It just needs a bit of fine [email protected] CanadianTurtle very true. UC3 MP is not tacked on. What kind of BS is that? A few snafus and now the MP is tacked on? Drama Queens
I still like U2 MP better. The guns sound terrible and the movement feels a LOT less fluid than U2. In U2 movement and position were key factors in winning a gunfight. It still is in U3, but I constantly find myself fighting with the gun to shoot straight compared to the ease of use in U2. I honestly can't think of 1 reason why this MP is better. Don't get me started on grenades. I hope in the full version there is an option to skip those pre match sequences (trucks/plane, train).
Your entitled to your opinion but you just sound like those people who just want UC3 MP to be exactly like UC2 MP. You don't want anything to be different or them to try anything new or get used to new controls you just want the same tedium of every MP in modern gaming to be the exact same game over and over again with no imagination or thinking outside the box. Just another bland shooter that you mindlessly play. @ NarooN because things are still missing from it. So I guess it is still technically a beta.
I'm liking it. It doesn't seem messy at all. It's actually quite good. Sometimes I wish melee was faster, but meh, oh well. It took me a couple of days, but I'm starting to do better in MP.
Why does everyone keep callin it a beta? This Subway thing is the FULL MP, everything you do carries over to the final game.
Why would someone disagree with this O.o
I'm really enjoying it, but yes, it does have its problems. The melee feels extremely weird and doesn't feel right. Also, the melee hits you when your not even near it. When you come up from behind someone, I wish it was an automatic take down. I love jumping around and tossing people off. Also run and gunning can use a little improvement. I feel like the AK-47 and the other guns take a little long to kill the person, or they have to much health. Starting off in Airstrip and the underground railroad is awesome. This multiplier can be really good with a few adjustments.
The only people that don't love U3 multiplayer are the ones who keep dying and getting 2 kills per match.
Can anyone confirm if new patch resets ur status i.e. level?
I am just so glad the G-Mal is no longer worthless.
I don't see what so bad about it, it's something different, alot more fast pace compared to UC2, all in all I think it's good. Has problems there is no doubt about that but nothing a few tweaks/patches can't fix, calling it a mess is a little far fetched if you ask me!
Haven't played the beta. Waiting for the full game myself. I'm sure it will be up to par for the full release. If not, I'm sure we'll hear about it. Just do us a favor and try not to over-exaggerate or be to overly dramatic.
lol at you guys at first you didn't like the summer beta and you were crying like hell but then after they fixed things in this beta every one crying again but this time you are saying that summer beta was great and you loved it and they shouldn't change it make up your mind
I know right. Its just like UC2 with all the over exaggeration and ignorance that unbalanced the whole game. People didn't give the the first UC3 beta a chance and ranted and raved about it. Now they adjusted it suddenly everyone wants it back the way it was. If you liked it so much then why didn't you shut your noise holes so ND wouldn't do any drastic changes? But no. You acted like the first beta was broken so they went all out to do big adjustments that unbalanced the game.....again. BTW for everyone saying it should be like UC2, its not UC2. Its UC3. Get over it. If you want the same MP over and over again then go play one of those war shooters people cough up $60.00 for every year. @ 49erguy Wow looks like I hit a nerve. I can't go back to UC2 because of UC3. I would need more bubbles to tell you why but after playing UC2 MP and UC3 MP there is a vast difference. UC2 MP was good too but stop harping on and on about UC3 not being like UC2. Its not UC2. Get over it.
if UC3 has the same UC2 MP you will see the same people crying again that ND didn't change the MP and they want new stuff i loved every thing about this game i loved all the new stuff in MP/SP and i already pre order the game from the day it was announced
I didn't like either of them. I would say that this one is definitely an improvement and I may warm up to it, but I may just go back to UC2 for PVP multiplayer.
I tried to camp, not necessarily to troll but to trap two folks and I died me and my friend camping is hard to do, I think the just wants to whine.
They need 2 fix the gernade issue and the melee It's was better in uc2 mp and it takes a lot of bullets 2 kill somebody just need some tweaks on that run smoother and it would be good to go.
and each gamer has an opinion and that is fine U3 is better than than the BF3 generic FPS
I don't see how its a mess. I played the Subway Demo/Beta. Its great. I have only played it Split Screen with my bro since he's the Uncharted Fanatic. Its a great game :D.
I wont be able til answer this because I havnt played the multiplayer, but I am sure its really good. Naughty Dog knows what theyre doing. The multiplayer in Uncharted 2 was great and very fun
my problems is I suck at the game, I did good in U2, but for some reason about every match i get about 3 kills IF that, and I die atleast 15 times... its BS
I have to agree with all of these on some level. Especially the maps and respawns. Half the time it would respawn me so there was a wall blocking me. Sure I should realize that I've re-spawned, but I kind of zone out in those 13 seconds so by then I don't realize I've already re-spawned.
The only problem UC3 multiplayer has is the movements are sluggish because they implemented "sprint"
Don't care about the MP anyway. It's the amazing SP that I can't wait to experience.
"they ruiend the sprint and aiming for me , i prefer the beta but it's still amazing ... the sprint is like inFAMOUS , it's reall fast.. the aiming is harder , i like hard games but the new aiming doesn't give me a great feeling like the beta ... it needs more weapons and maps.. but it's not in a mess , it's great.
I don't by Uncharted games for MP so I don't care, the SP is amazing and good for 3-4 play throughs for me. I rather play Reach's MP or other games that have highly developed MP.
It's all opinions, but I really do not get why people say U2 MP's is better, well yes the MP was good in 1.04, then they screwed it up with lower health and now you die in like 2 seconds, can't react. Personally I'm having a lot more fun in this pre U3 MP than what I have now with U2, tried to go back to U2 like 2 weeks ago, impossible to stay alive or to escape when someone is shooting at you.
Frame rate in split screen is mess unfortunately.
the only thing thats annoyed me so far is the sprinting which is a bit too fast and also the G-MAL seems to have changed for the worse. the sprinting needs to be addressed for sure because people are finding ways to abuse it.
Has anyone got a spare subway beta they would be willing to pm me the code, it would be much appreciated as i didn't get to try the summer beta. cheers
it's a buck 20 to buy a 30 oz drink at subway. did ya even read the promo?
yeah I would buy one if I lived in America, but I dont. I live in the uk so I can't buy one
I'm not sure what the issues are, all I know is that myself, my brother and a friend were playing this last night and we never had so much fun on a game in recent memory. Whatever the issues are they will be fixed, name me a multiplayer which is perfect on release, if you can't, stop whinging like girls or go play cod forever.
Too bad about the teaming up with Subway ....... the food is shight .