The Pixel Review writes:
I’ve always wanted to like Starcraft. At it’s core, it appeals to my douchey nature. The side of me that wants to triumph in one on one intellectual warfare. I really should like that game.
The trouble is that StarCraft isn’t just a game. It’s a science. For your average person, the game can be daunting. Memorizing build orders, maps and unit capabilities; it can take more time than a gamer can invest, assuming he wants to play more than one game.
Enter Eufloria, a refined RTS with all the elements I love about Starcraft but with a decidedly more accessible approach. Like chess, or its disabled cousin checkers, the game can be learned in moments allowing you to move right on to the enjoyable bits without sacrificing depth.