During the freight-train of weird that was the pre-release hype for Catherine, the distinctly Japanese block-pushing game about relationships skyrocketed to being one of my most-anticipated games of the year. But time makes fools of us all....
Judging by the reaction of the reviewer to Catherine being a Succubus I would probably say he has not played any Shin Megami Tensei games before which Team Persona just happens to make. But I'm shock when he said Vincent has no choice but to choose between Catherine and Katherine when there is a Freedom ending where Vincent choose to follow his dream and not his love (or lust) lol!
I just flat-out stopped playing after getting Catherine's normal ending. Not because I disliked the succubus twist, but because the ending was so funny that I didn't think any of the others could top it. What DOES suck about the narrative (other than the fact that sidequests/characters are almost 100% worthless) and the succubus aspect is that it makes the whole central conflict fall into the, "it was all a dream" cop-out/cliche. Vincent wasn't REALLY cheating, hyuk, hyuk, hyuk. That kind of "twist" really robbed the story of the tension and gravity it had before you knew. It's like the devs wanted to make a mature game, but didn't have the balls to go all the way. But, anyway, most of the criticism of Catherine comes from people expecting it to be an RPG, or similar to an RPG, when all it really is is a puzzle game with a story attached to it. No more, no less. And, to be fair, this is PARTLY the fault of the developers, because they were deliberately vague about this in the months after the initial announcement, and some of the early marketing/promo stuff was also vague. People assumed it would be more RPG-esque because they wanted it to be Persona 5. In that respect, Catherine was probably the biggest disappointment for a lot of people this year for not being Persona 5. And speaking of persona... P4 anime starts next week!
True on the puzzle thing. Especially the camera angles where you can't freely control it and it tends to change angles depending on your location. Not to mention the difficulty. lol! I mean its like Very Easy = Easy Easy = Normal Normal = Hard But still Catherine was a breath of fresh air for me. I wanted to play something different for a change. Its by no means perfect but it was worth it for me.
I love how this article and the only comment are full of spoilers.
lol @ the control complaints... its a game with simple controls left right up and down, whyd a person would use an analog stick with that sort of layout is complete ignorance theres only 2 complaints i have about the game and theyre non biased. #1 camera points at certain sections #2 no FMV changes depending on decisions you take, can be a complete ass to Kath yet in FMB sequences it doesnt matter.
It's disappointing because it's a terrible game. Then again even the Persona games started going downhill after the 2nd. Now they're catered to casuals.
You know many casual gamers that played Persona 3 and 4? That's surprising.
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