240°

Ninja Gaiden 3 devs “looked at Kinect”, decided Move worked better

Team Ninja’s Peter Garza reveals that Kinect support was considered for Ninja Gaiden 3, but that the team “couldn’t find a way” to make it work as well as the game’s “badass” PlayStation Move implementation.

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beefjack.com
THC CELL4579d ago

Move is better with almost all hardcore games
skyrim should get updated

Tanir4579d ago

sky rim would be epicer (new word ftw!)

you would be way to tired though, ever play that gladiator game on Sports champion? yeah then you'd know how tired you can get haha, and ninja gaiden 3.....thats just gonna make you ripped haha

Prophet-Gamer4579d ago

Kinect can only work with very, very simple games and as a supplement to others. It cannot, and will never function as a true alternative control scheme because, unfortunately, it just doesn't work well enough. Now I'm not bashing Kinect or anything, but what I say is true. Sure, they could find a way to add some irrelevant Kinect feature like voice commands in ME3, but what's the point?

saladthieves4579d ago

Now that you mentioned it, I would be curious to see what Skyrim would be like when played with the PlayStation Move. I don't think that Kinect would be a good idea though. I tried playing Rise of the Nightmares and it just failed for me.

SamPao4579d ago

there goes your bubble. look at the facts

Baka-akaB4579d ago

then be creative , explain to us how you'll pull a playable Ninja gaiden with Kinect , without turning it into that crap named Ninja Blade .

And please true gameplay features , no gimmick like fondling some breasts controller free :p .

Knushwood Butt4579d ago

You're telling us you passed on Fruit Ninja???

Baka-akaB4579d ago (Edited 4579d ago )

And you're telling me you wanna compare the intricate art of slicing fruit with one finger swipe touch or kinect , with that dumb game with no intricate or complex gameplay whatsoever named Ninja gaiden ?

What's next you're going to throw at me some kinect version of angry bird , if i debate about the possibilities of something like hitman or bioshock done properly with kinect ?

Again we havent see any great use for core action games , beyond optional features .

Maybe we will see it sometimes or like we already do , other kinds of games for maybe another public ... wich is ok too , just not for me .

Baka-akaB4579d ago

sorry then , some people actully think that seriously :p

+ Show (1) more replyLast reply 4579d ago
yesmynameissumo4579d ago

That MUST be it. I mean, after seeing how well Kinect works (or lack thereof) it should be no shock NG3 doesn't support it. And really, Move makes more sense with the game than Kinect. With these type of core titles, Kinect seems to work better as an enhancement rather than a full control method.

Army_of_Darkness4579d ago

Move is perfect for it! Kinect is better off sticking with fruit ninja;) or salad tosser.....lol! I just thought of what I said lmao.

FunAndGun4579d ago

really did just lol.

bubs for the chuckle.

buddymagoo4579d ago

I think it's because the Move is just trying to do what the DualShock does, only in a more innovative way.

Baka-akaB4579d ago

yeah precisely , it's an alternative control accessories with normal, not a game changer ... wich is precisely why it should works fine with it .

With kinect you have to create something else , wich has yet to work with any core game , as a main control .
Maybe it will in the future , but it hasnt happen yet , with only rise of nightmare to show for so far , with mixed effects and feelings

Bathyj4579d ago

Well Der, Ninja Gaiden is an actual game with fast gameply.
What could Kinect do in it? Seriously. Navigate menus maybe.

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50°

Air Conflicts: Secret Wars - PlayStation Move's Best Kept Secret

Air Conflicts: Secret Wars debuted in 2011, and later updated for modern consoles. However, it's the PlayStation 3 edition that stands out.

20°

Joy Ride Turbo - The Beginning of the End for Xbox Kinect

Joy Ride Turbo launched 10 years ago today. The first title was Xbox Kinect exclusive, yet this sequel failed to support the device at all.

300°

10 of the Biggest Video Game Hardware Failures Ever

Cultured Vultures: "Sadly, not all hardware is created equal, and no matter how much developers might try, some gaming hardware just fails to hit the mark. We’ve compiled a list of 10 gaming hardware fails, and boy did some fail hard."

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culturedvultures.com
Knightofelemia818d ago

I would label the Power Glove, Kinect, and that Tony Hawk skateboard more as hardware addons hardware failure would be like the Virtual Boy and one day Stadia.

Magog817d ago

Kinect was bundled with every Xbox One and inflated the price on an already underpowered and low RAM machine so for the One it wasn't an accessory as much as a white elephant.

CaptainHenry916817d ago (Edited 817d ago )

Definitely the RROD but that power glove had a lot of issues as well. The Kinect just didn't work

817d ago
CrimsonWing69817d ago

Hardware add-ons are more like RAM or a video card, basically components that enhance capabilities or performance of the computer.

If you really want to get technical the Kinect is more of a peripheral device, kind of like a keyboard or mouse to a computer.

ThatsGaming817d ago

The person in this article obviously is not up on their gaming history....

Sega Saturn, Sega Dreamcast, Coleco Gemini, Commodore 128, Commodore Amiga, Atari 5200, Atari 7800 were all massive failures and in most cases cost their companies participating in future gaming generations.

Gamer79817d ago

Sega saturn (successful in Japan) and dreamcast were not failures.
Seems like you're not up on you're gaming history

septemberindecember817d ago

@Gamer79

How in the world are the Sega Saturn and Dreamcast not seen as failures? They both sold around 8M each, which is much lower than the ~30M that the Genesis had sold before it, and even the Master System before that. They were both the worst selling consoles in their respective generation (PS1, N64 outsold Saturn, PS2, GC, and Xbox outsold Dreamcast). Both of the consoles were incredibly short lived. The Saturn was discontinued in every territory but Japan after just three years. In Japan the console was discontinued after six years. Meanwhile the Dreamcast was discontinued worldwide in 2001 after launching in most territories in 1999 and in Japan in 1998. The failure of the Saturn and Dreamcast lead to Sega pulling out of the hardware market. Which, by the way, all of this occurred when Sega was massively dropping the price of their consoles quickly to compete. Sega was hemorrhaging money at this point.

None of this indicates a successful console. Saying the Saturn was a success because it did better in Japan is like saying the Vita is a success (they both sold around the same amount of units in Japan). Even the Wii U outsold these consoles worldwide.

Magog817d ago

The picture should be the 360 RROD. When I think of gaming hardware failures that's what springs to mind. Kinect and it's bundled price tag definitely hobbled the already underpowered Xbox One though for sure so I would give it a close second place.

porkChop817d ago (Edited 817d ago )

That's not what the author means by failures. It's about hardware that failed in terms of sales (Wii U) or just failed to deliver on its promise (Kinect).

Magog817d ago (Edited 817d ago )

Given that the 360 had a year head start, much easier hardware to develop for, was cheaper, and still ended up in third place I think it qualifies especially when you factor in the frustration and huge losses incurred by RROD.

porkChop817d ago

Selling over 80 million consoles isn't a sales flop. We get it, you don't like Xbox, but that doesn't mean the 360 is suddenly a failure.

Rhythmattic816d ago

Porky....
You know how many people I know bought a 2nd or third 360 due to RROD? Even when MS had to confront the issue with replacement systems, my mates couldn't wait for even the turnaround of sending it in, and waiting for a replacement.,,..,..
If that's how you consider it a win... OK.. but so is having 5 , of which 3 don't function.... Its a win win....mwhahahahaha

porkChop816d ago

"my mates couldn't wait for even the turnaround of sending it in"

You're acting like it would take months. When I sent my 360 in I got a new one literally 5 days later. As soon as MS had tracking confirmation that you sent yours, they'd send a new one to you the same day. No one is going to spend hundreds to buy a new console instead of waiting a week. I swear you guys pull some of the dumbest shit out of nowhere and think people will actually believe it.

Regardless, none of this changes the fact that this isn't what the article is even about.

Rhythmattic815d ago (Edited 815d ago )

Porky
"You're acting like it would take months"
Sometimes it could.. FFS.. 'Strya here...
Best turnaround I reckon was 2-3 weeks.....
Either way, My mates experiences still exist.. So Sorry, no point trying to earn Xbox Achievements when it doesn't feature in what was a situation you never dealt with,,,,
3 of my friends would disagree (overall, 10 extra Xboxes purchased)
Regardless.. MS sold a lot of 360's that was due to this reason.. That is sales. Fact

"none of this changes the fact that this isn't what the article is even about."
Headline says HELLO !
Oh and "Sadly, not all hardware is created equal," that's enough to pass this on without taking your article bias into consideration.....
As for the rest.... Ok.. But you've actually gone out of your way to give MS a Pass... Fap on.

+ Show (2) more repliesLast reply 815d ago
Aloymetal817d ago (Edited 817d ago )

Yup, and because of that big fiasco MS had to fork out 1 billion but knowing them I think they're very proud of the 360, it's the only time a MS console reached 80mil+ sales, RROD played a big part of that and a record they will never break again.

Rhythmattic816d ago (Edited 816d ago )

So true.. Even when MS accepted they where caught out in the biggest lie of any generation, The wait for a replacement was outweighed by just buying another, and having one be returned as a backup, which, btw, generally failed on first swap.
I own honestly can't believe MS tards are just supporting , or arguing why and what MS did by just dismissing it....

lonewolf10817d ago

Lol I had the Atari Jaguar, surprised its "competition" the 3DO isn't on the list too, both as "popular" as each other.

SullysCigar817d ago

Lol same. Played the crap out of Aliens Vs Predator and Tempest 2000 .... aaand that's about it really!!

lonewolf10817d ago

Sad but true that was pretty much it.

Kurt Russell817d ago

Agreed, I never actually saw a 3DO make it to retailers in the UK. At least the Atari Jaguar was sold for around 6 months.

lonewolf10817d ago

It made it to some my brother got one, fared just as well as the Jaguar so most probably hard to find in general.

darthv72817d ago

3do had way better games. Jaguar not so much. Neo Geo sold less than both and yet isnt considered a failure. Go figure.

LWOGaming817d ago

Stadia is a weird one. It hasn’t sold at all well but in terms of how it works it’s still miles ahead of Xcloud in terms of stability and performance. Xcloud is still a way behind and that needs sorting but it will be in time. Stadia for me is one of those things that will go down as a what could have been moments. With better marketing it could have been a roaring success. I still play it and it remains the best place in my opinion to play CyberPunk 2077. Only platform I have played it on without having any issues at all. The tech is great. The concept is fine. Marketing terrible. Shame really.

Magog817d ago

The sales model was awful. They should have teamed with an existing player to allow for local and cloud access to games or a gaming subscription service.

LWOGaming817d ago

It was a strange mess from such a huge company, as I said, as a system it works really well but without gamers it’s nothing. Such a waste,

LWOGaming817d ago

The Xbox One was Microsoft’s Nintendo Wii U. Undercooked, undersold and just an unholy mess. The thing is with any of these failures is to learn from them and thankfully both Nintendo and Xbox did just that to the benefit of gamers everywhere.

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