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Metro: Last Light team has gone the extra mile by creating fully 3D objects in excruciating replica.

Accuracy permeates the gameworld, and where corners could have feasibly been cut, like using flat images for noninteractive objects such as pipes and switchboards, the team has gone the extra mile by creating fully 3D objects in excruciating replica. This is a salvaged future, and as a result, the cobbled-together technology is rooted in reality. Cogs grip and spin and cables spool in real time, whilst digging a layer below the destructible environments exposes the materials underneath that are providing structural integrity, such as mesh and rebar.

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death2smoochie2238d ago

This game like Metro 2033 for the PC will be another graphical monster.

Orpheus2238d ago

Yet it is a multiplatform game, THats why i say crytek, ubisoft and others should learn from 4A. But the sad part is that even Id falls in that group now :-(