I decided to carefully work my way through the world of Rage the same way I did previous efforts by id Software, the development studio behind such classics as Doom and Quake. I was looking to have some fun. If I want “in-depth” gold digging or leveling up, I’ll go play a round of Borderlands. What I went scavenging for in Rage was the standout moments – blasting a puss-like monster to bits with a rocket launcher, taking out cart-riding bandits with homing missiles, throwing around a bladed Krull-like glaive to chop off limbs, visiting Crazy Joe, and dwelling opportunities on a job board. And despite some of these negative folk, Rage has plenty of these moments – and then some.