GR-UK's Gillen McAllister writes: "It has its flaws and faults - as we said, you've got to invest the time and belief in both characters and world to get the most enjoyment out if it - but id's success is in making a memorable and distinct shooter in an environment that has been heavily retread by many this past generation.
Do so and you've a memorable campaign that'll you'll want to see through. The studio's strength and defining ability to make shooting someone in the face as enjoyable in the tenth hour as it was in the first stands it in good stead here. Id has learnt some new tricks that embellish the experience; but it still kills the old way. In today's world, that's almost a unique proposition."