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Submitted by JamieSI 623d ago | news

Being in "everyone else's business" Naughty Dog's key to quality

From Strategyinformer.com: "Uncharted 2 was born out of the "organised chaos" that is Naughty Dog's studio culture, says designer Richard Lemarchand. Nobody leaves "anyone alone".

Staff sticking their nose into other's work "sort of pivotal", and their office layout embraces the ideal. It means "lots of bright minds" nurturing great game ideas." (Naughty Dog, PS3, Unchared 2:Among Thieves, Uncharted 3: Drake's Deception)

Chaostar  +   623d ago
Sounds like they have a brilliant work ethic and it shows in their games.
#1 (Edited 623d ago ) | Agree(3) | Disagree(1) | Report | Reply
cogniveritas  +   623d ago
Nosy Dog?.... Just kidding. But that's the kind of environment I have at work. It makes everyone feel important and doesn't let certain things like a lack of seniority or rank prevent a good criticism from being heard or good idea being implemented.

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