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6.4

Folklore: PlayTM Review

Folklore has some grand ambitions. Not satisfied with delivering a mildly diverting plaything, the hope of most other games, it looks to ask questions about life after death. If you knew that there was life beyond the grave, how would that effect your day to day life here and now?

These are the issues that Game Republic brings to the gamer, no mean feat. They are to be commended for at least attempting to walk the tightrope between engaging ethical dilemmas whilst maintaining the fun of the game proper.

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xplosneer3353d ago

"So far we haven't had very much to say negatively about the game. However, a real low point is the frequency and duration of each loading screen. As mentioned above, the environments are impressive and gorgeous to look at; it seems we pay a price for this by load times that really make you wonder if something has gone wrong. It's a shame as the game has worked so hard to pull you into the story and the constant staccato progress though a level means this illusion is regularly shattered."

=64%?!
If only they had better un-story-book cutscenes maybe it would have been better?

timmyp533353d ago

"attempting to walk the tightrope between engaging ethical dilemmas whilst maintaining the fun of the game proper."

Great Graphics good story, and gameplay. It seems some reviewers haven't gotten the concept that the book cutscenes are to keep a certain type of feel. I have't finished Keats portion of the story but its mostly positive remarks from me.