1UP: I loved Crysis on the PC, and I think I might actually like it more on the consoles. After playing around with a preview build for thirty-minutes or so, I'm astounded that Crytek managed to fit the controls and powers from the original game onto a gamepad in such an intuitive way. By mapping the armor and stealth abilities to shoulder buttons à la Crysis 2, and integrating other powers like speed and power jumping into their respective functions -- e.g. you hold jump button longer to jump high instead of switching to a special mode to do so -- Crytek has smoothed out the slightly clunky controls of the original. It's actually easier to switch between powers now. Crysis plays better on consoles, but given the graphical reputation of the original, the real question is "how does it look?"