VGF: The Rise Of Team-Centric Gameplay

Josh Wirtanen writes:Last May, I lauded Brink for its attempts at throwing off some of the longstanding pitfalls of the shooter genre in an article titled "Brink and the Evolution of the Shooter." While the game was admittedly broken at launch, I admired the fact that it worked so hard to pull gamers away from their coveted KDRs (kill/death ratios) and focus on actual teamwork. I understood that Brink wasn't going to singlehandedly break the KDR habit, but felt it was merely a sign in the road to a more team-based shooter community. Well, it looks like soon we'll be seeing some more signs on that very same road.

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