Games don't have to be fun

We traditionally think of games as something fun, but leave that concept behind, and you open up a lot of possibilities.

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NagaSotuva2488d ago

I had almost no fun playing The Elder Scrolls IV: Oblivion, yet I still got all 60 achievements....

e-p-ayeaH2488d ago (Edited 2488d ago )

that makes perfect sense... s/

theonlylolking2488d ago

Oblivion was a horrible game. Skyrim on the other hand...

Lazy_Sunday2488d ago (Edited 2488d ago )

I don't understand how you hate Oblivion, unless you played it like yesterday. Play it 5 years ago and that game was the SHIT bro.

NagaSotuva2488d ago

Oh, I didn't hate it...just didn't have much fun with it. And yeah, I played it for the first time a few months ago.

Lazy_Sunday2487d ago

I understand. You guys get all the hype from us veteran players who've logged 400 hours of gametime in Cyrodiil and the Shivering, yet you can't understand how we could have possible abstained that torture. It's the same reason I could never get into Half Life 2--yes, it's a great game, but it's mechanics and graphics are quite outdated, even with 12GB of mods I can't understand the interest like the people who played it at or around release.

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Sadie21002488d ago

Is there a way to check out this Phone Story game now?

jc485732488d ago (Edited 2488d ago )

Some boring games are actually pretty good. I think over half of my games are boring.

kma2k2488d ago

Its funny there are a handful of games ive played this generation that i thought the geams were just meh but were fun to play. Red Faction: Armagedon is a perfect example of it. Ask people what they thought & most will just tell you its an ok game but its fun.

TenSteps2488d ago

Games need to immerse the player that's all it needs.

Take SP focus games they immerse through setting, story, characters sometimes only one of the three or all of them at the same time.

Multiplayer focused games immerse through competition. That adrenaline rush of ten seconds left and one kill away from winning. Or the dynamics of teamwork.

Casual games like angry birds also immerse. They are played casually which means the immersion comes from the quick objectives. They may not immerse one heavily into it's world but it does immerse people well enough to both make a person put reality in the backseat and focus on something that's less stressful and be ready when that immersion needs to be broken.

Most importantly the fluidity of the gameplay is the most key aspect, since you don't want to break that immersion against your will. All in all, all games need are immersion to be good.

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