DHGF: When you create a franchise that basically defines a console, there’s a lot of hype leading into each release, and outside of possibly God of War 3 and Halo 3, no game exemplifies that more than Gears of War 3. The fact that these games are all the third games in their respective franchises (and theoretically the “end” of their stories) notwithstanding, there has been a metric ton of hype behind Epic’s cash cow franchise, and not without reason. The first two games were exceptional pieces of work; the first because it brought cover based third person shooting into the spotlight in a way no other game had (to a point where everybody seems to do it now), and the second because it took the basic concepts of the first game and refined them to a point where they were exceptional, mechanically, and tacked on some awesome multiplayer to boot. Gears of War 3 has been heavily anticipated from about the moment where its predecessor hit store shelves, and the fact that Epic took three years to put the game together instead of slapping another game out on the shelves immediately is a testament to their patience and desire to get things right, if nothing else, and the game, at the beginning of the year, was looking to be the bright spot in the 360’s fight against Sony’s massive release schedule. Well, the year obviously didn’t play out like anyone expected, but Gears of War 3 is no less anticipated and desired, so here we are and here it is. Does it live up to the hype? Let’s find out.