Product-Reviews writes: We just got back from Eurogamer and despite being pretty impressive by Battlefield 3 we have to say that we thought destruction would play a bigger part in the game's multiplayer game modes.
i do remember when i played it that structures are harder to destroy than in BC2. But i personally think they've made it too hard and it really does bring campers back to the game
Bring them back? They never left they just camp in the rubble since it won't collapse anymore. Which provides them better cover.
Campers or some form of campers will always be around in Battlefield. There will always be that one recon guy sitting somewhere in a building snipping. The awesome thing is that they can be 'spotted', which quickly gives your team a chance to bring his ass down.
Not in hardcore but on the positive side you will be able to say where they are like Ex. He's "Southwest" on top of the building.
This really sucks! I guess I'll go back to the other FPS games that have a much better destruction model. Wait. . . What? Does every piece of "news" around here have to be a mountain? This one seems more like a mole hill.
This game is over hyped. I predict this will like Killzone3, Hyped throw the roof but people will b disappointed when it finaly comes out.
Except kz3 wasn't hyped through the roof, just moderately.
i agree in a way. showing all the 'amazing content' then slowly giving disappointing news to gamers.
Killzone 3 was a good game. It's just that Killzone 2 was better and by looking at your one bubble I'm guessing you troll alot.
Not make it too easy like BC2 where I felt could insert my pen*s into a wall and it would collapse and not too difficult so that 178 rockets only manage to crack a wall. The most important thing is that the destruction is balanced. However, I don't want destruction for the sake of aesthetics only. It has to serve a purpose. For e.g, if you're pigeon-holed in a spot and can't get to your objective, how about you 'make' your own way with the help of some C4. Lateral thinking should be awarded not restricted
Agree. BC2 was fun but being able to knife down fences sprt of highlights how easy it was to destory things. If its realistic then its ok. Like C4 should be able to blow a small hole in the wall and UGL should not be able to bring down walls. BC2 felt like everything was made out of paper
Exactly what I was thinking. The article makes it seem like these guys were expecting bullets to take down trees and knifes to destroy anything in the environment. I love destructible environments but I hate how over done it was in BFBC's
On MW3 you can destroy glass. How is that dissapointing BF3?
Dude you beat me to it. That's why I wonder why articles like this get approved. It's not News.
As long as I can blow holes in houses and drive over trees with ma tank its all goood
Meh I was more interested in the 64 player combat and the vehicles anyway.
"but despite this we never saw explosives blow holes in the side of buildings etc. Could it be that the PC version we played at EuroGamer was not DX11?" what has dx 11 got to do with destruction? destruction is part of physics in the game, not graphics
This article is total bullshit. We all saw that destruction is ok from the videos of the alpha version. BTW, DX11 has nothing to do with the destruction, it is a CPU-driven feature. This guy should have made some research before posting a ridiculous article like this.
It was at Eurogamer yesterday with no destruction - it can't be as you put it 'bullshit'
It's BS because the writer is blaming DX11, in which it's entirely off, and it's related to the physics portion of a game's engine, henceforth he's just throwing out random nonsense.
Sooo because the guy can only speculate as to why there was no destruction he's lying about their being no destruction? If you were at Eurogamer please enlighten us
It's about the BS reasoning he's giving for no destruction. That's the issue at hand.
there needs to be a happy medium... Even if you just require more damage... There better be destruction... Dice is shooting themselves in the foot... Hope this game isnt MOH 1.5
If the destruction was through the roof, it'd be bfbc3 not bf3. Though I do like some destruction making it balanced is better
I know that destruction was toned down in the Alpha, but that was on purpose. I trust DICE though, destruction is one of the biggest features in the game.
we shall see by playing the game when the beta comes out.
I'm not really buying this.
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