Dark Souls, the spiritual successor to bastard hard Demon's Souls, was released today in Japan. There are reports of it selling out at select shops. There are also reports of game-killing bugs.
"Dark Souls: Archthrones is like playing a brand new FromSoftware game, and that speaks volumes about just how much good modding can do," says Hanzala from eXputer.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
TheGamer writes, "Some weapons resist the test of time."
"Dark Souls will be released in early October in the West. Ideally, From Software would have these bugs sorted by then"
All i care about
They've got a couple of weeks until western release I'm sure that they can find the bugs in that time.
Demons souls isn't the only bastard that's hard at the moment.
I'm surprised the freezing isn't intentional to make the game even more "difficult"