Microsoft has announced that players need to shell out 400 Microsoft Points to import track from first Dance Central game into forthcoming sequel, Dance Central 2.
With Xbox 360 and a Kinect peripheral now cheap as chips, I finally got down with my funky self with Dance Central.
Dance Central will feature a 32 song soundtrack, custom choreography designed for VR, practice mode, customizable avatars, and competitive and cooperative online multiplayer.
This week Classick(@ClassickMateria) from @CSPNMedia and CSPN.us joins Tiny(@Tiny415), Mike(@AssaultSuit) and Aaron(@Ind1fference) talk about: RetroCon, Dinco D, CSPN, Cold Slither Podcast comic books, Monster Hunter International, NESpi, Retroflag, Robert Guillaume, Eli Vance, Benson, Fats Domino, Be Kind Rewind, Nintendo Switch, Nintendo 64, Super Mario Sunshine, Sega Dreamcast, Propeller Arena, Crimson Skies, Call of Duty, Kinect, The Gunstringer, Hulk Hogan’s Main Event, Child of Eden, Happy Action Theater, Rapala Fishing Game, Michael Phelp’s Swimming, Blackwater, Fantasia, Star Wars Kinect, Kinect Sports, Carnival Games, FRU, Commander Cherry, D4 Dark Dreams Don’t Die, Star Wars Battlefront II open beta, Burnout Paradise, Evolve, Lego Marvel’s Avengers, Shadow of Mordor, Rise of the Tomb Raider, Dead Rising 2: Off the Record, Tomb Raider, Justice League, South Park: Fractured But Whole, Mass Effect: Andromeda, PUBG, NHL 94 Sega CD, Time Gal, Goldeneye Wii, The Flash, The Mummy Demastered, Mystik Belle, A Hat In Time, Wulverblade, Earth Atlantis, Morita Shougi, Sin and Punishment, Super Hydorah and more.
Why should people have to pay to import songs to the sequel of a game they already shelled out money to buy? Come on MS. Sort it out.
Now that is real greedy