Insomniac Games is responsible for two of the PlayStation 3's most impressive titles in Resistance: Fall of Man and Ratchet & Clank: Tools of Destruction. VideoGamer.com caught up with Brian Hastings, Chief Creative Officer at Insomniac, to discuss the studio's games, the power of the PlayStation 3 and new IPs.
VideoGamer.com: Looking ahead, a sequel to Resistance seems a given considering its success. Are there more new IPs to come from Insomniac or are you content with Ratchet and Resistance alternating over the years?
Brian Hastings: We're always evaluating new ideas for IPs and we want to continue making new games. But it's also a big risk and a big investment any time you do something new, so when you manage to have a hit game, like Ratchet & Clank or Resistance, you want to develop it and explore it. We're definitely going to be making new games, and hopefully we'll do it even more often than we have in the past. But we also want to continue the story arcs of the franchises we've created, so it's a matter of finding the right balance.