On the surface, there appear to be a million different types of rewards in gaming : weapons, armour, a host of different levelling stats, cars and other vehicles, points, story development, cutscenes, money, swords, new enemies and on and on and on. Yet when one digs a little deeper it becomes clear that there are five overarching “types” into which all these rewards fall. These five “types” represent the psychological effects that different in-game rewards have on the gamer. These types can also be viewed as the five reasons we play games.
This list shall showcase the five types of gaming rewards and explain how developers use them to keep the player hooked on the game.