E-mpire Writes: Sony has recently filed a patent that may shed some light on the future of motion control on PlayStation.
Sony is improving the current technologies that we have like the wii is to Move. I'm not against that but, they should try and innovate more.
The pressure sensitive controllers are innovative. They're just taking the best of all motion sensing tech, making it better, and then tossing some original ideas on top.
Sony innovations in the past: First console to use CD-Rom First console to play movies First to use dual analog control pad First console to use DVD First Console to use Blu-ray First console to have HDMI output First console to incorporate Wi-Fi Is that good enough innovations for you?
of those wrong but its 5 am
Some of these are incorrect. In particular sony was not the first console to use a cdrom. It was NEC on the turbo grafx 16 cd system.
I'm a big SONY fan but your list is kind of off but never mind all that matters is they have Innovated and Its arguable that ALL 3 Sony consoles have been the better console to have during there generations regardless of sales
FYI: "In 1989, the TurboGrafx-16 was the first video game console to have a CD-ROM peripheral  (following the PC-Engine Super CD-ROM² add-on in Japan, although the FM Towns Marty was the first Japanese console to have a built-in CD-ROM). This was the first time that CD-ROM discs were used as a storage medium for video games." http://en.wikipedia.org/wik... "The PlayStation (プレイステーション Purei Sutēshon?, officially abbreviated as PS; unofficially referred to as the PSX or PS1) is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, 1994." http://en.wikipedia.org/wik... So...technically, the PS1 wasn't the first console with a CD ROM, but the first to make it popular. Also, it was the first which actually worked ;)
Here are some innovations sony was first at: First pressure sensitive buttons on a controller (dual shock 2) First console to output in true native stereoscopic 3D Dual analog custom soundtracks (PS1 disc swap method) augmented reality on a console controller free gaming on a console head tracking (GT5 was the first commercial console title to utilize this) first console to offer cloud saving first console to offer OS installation (PS2 linux) Remote play in addition, Sony was instrumental in the creation of Blu-Ray, DVD, and the CD formats. Sony innovates plenty, they just don't always get the credit for it.
@stonecold3 Nope, only looks like one.
Opps what i meant was that CD-ROM was actually first mass produced by Sony and Philips, just not the first gaming console though. But i'm pretty sure Sony was the first company to bring us portable CD player. http://wiki.answers.com/Q/W...
the walkman was the ipod of a previous generation.....
I think it's interesting... it it remains to be seen, if anything can be implemented well in a next-gen system. Or if Sony will actually try to sell the additional controller with the console itself, next-gen. If it remains a seperate peripheral, then I don't think too many third parties will really take advantage of it. This in turn will mean that such a system will have to remain very cheap in production. Two cameras aren't expensive in itself. The algorithms to make it work might be. It depends on where this calculation takes place. Kinect has some chips inside the system, which does some calculations prior to sending it to the box. Nothing major, but it saves the box time to do other stuff... and it lowers bandwidth requirements, too. My question is... is this the way to go for gaming, or was the Wii just a fad, that's "dead" now, because of telephone and pad gaming?
Awesome keep up the excellent work sony i can't wait to see it in action!
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