Ninja Gaiden 2 makes its long-awaited debut on Xbox 360 as the blockbuster action-packed sequel to "Ninja Gaiden." Ninja Gaiden 2 features a new and improved game engine, developed from the ground up exclusively for Microsoft and Xbox 360 by Team Ninja and legendary game developer Tomonobu Itagaki, creator of the famed "Dead or Alive" franchise.
Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.
With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16
"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
Nice find and pic. The cover feels a bit empty but still cool and stylish.
Like MK_Red said, it does feel a little empty. I think I prefer the boxart from the previous games over this...
is that there is a lack of color in the background. With most of it being white. That is what gives the empty feeling.
The scythe looks really intimidating though.
I really hope this game sells well though as the original and Black were both top notch. The gaming community needs more games like this and less movie licensed and mainstream garbage.
but it was a pre-order box....those dont usually end up becoming the actual box...but i could be wrong on this one
nothing that wows us. it looks plain and boring and dull without much color