Submitted by Buff1044 1135d ago | opinion piece

3DS Doesn't Need Another Circle Pad

Chris Buffa (Modojo): Nintendo's an infamously stubborn company, especially when it comes to admitting mistakes, so it's tough pinpointing the exact moment the publisher decided its 3DS required another circle pad, or that its current design was inadequate. (3DS, Metroid Prime: Hunters, Pilotwings Resort, Super Mario 3D Land, Super Street Fighter IV 3D Edition)

Kamikaze135  +   1135d ago
It really doesn't. Camera can be controlled by the gyroscope if separate control for it is absolutely needed.
Shackdaddy836  +   1135d ago
It can also be like the N64 controller. You can move with the stick then change the camera whenever you want with the d-pad.
Trunkz Jr  +   1135d ago
Wasn't the DS more like N64 and 3DS suppose to be more like the Gamecube or a tiny more which had 2 analogs?
JohnnyMann420  +   1135d ago
Yeah it doesn't NEED one, but that doesn't mean it shouldn't have one.
Titanz  +   1135d ago
You sir are correct!
Though I guess(just like the Wii remote for fps) certain gamers don't like improvement, and want to stick to their traditional control methods.
cpayne93  +   1134d ago
Improvement??? Using a gyroscope is not an improvement over analog sticks, at least not for camera controls. And the wii for fps did not always work the way you want them to, the cursor would move wrong if you got to far to one side of the screen. It wasn't that accurate either, the ps move is better for fps due to better tech. Perhaps you mean innovation, not improvement.
DA_SHREDDER  +   1135d ago
Camera can be controlled by gyroscope? Please, just stop. Stop it before you make my head explode. Honestly, I can't believe I've been playing 3-D Marios' and it hasn't dawned on me till now that I've been wrestling with the camera since Mario 64? It really is too good to believe that one day, just maybe, I will beable to play a zelda, metroid, or mario game and have precise control of the camera. And no Z targeting is not precise controls for a camera, how many times have you used Z targeting and couldn't exactly aim at the intended enemy you were trying to fight against?
dillydadally  +   1135d ago
The gyroscope for camera control does not work at all - I've tried games that tried that and the controls are near impossible. The truth is, they are BOTH right. The poor launch of the system is due to the price point and poor game selection, but no modern game system has any business launching without the ability to have the far superior modern controls (using the stylus obscures your view, makes holding it ackward, and limits the buttons you can press), and that would have seriously hurt them in the long run when it came to game selection and control options. I was immediately turned off when I saw the system didn't have both circlepads and shook my head at Nintendo's out of touch mentality.
ronin4life  +   1135d ago
I can play Zelda with the gyro controls just fine with the 3d on, so saying they don't work at all dosen't make it true for everyone.
I believe they didn't want to overshadow the touch screen capability of the system with a second slide pad, wich is why it was not included. But that's just a guess.
cpayne93  +   1134d ago
A analog stick works far better than gyroscope controls for a camera. I think they definitely should of put one on in the original design, even if it did not absolutely need it.
iamnsuperman  +   1135d ago
True but it is like saying FPS technically do not need two analog controls to work. But it is easier to play with them and less fiddly
#2 (Edited 1135d ago ) | Agree(6) | Disagree(1) | Report | Reply
dark-hollow  +   1135d ago
IMO am too sick of FPS's on consoles that am not really dying for one in a handheld.
#2.1 (Edited 1135d ago ) | Agree(5) | Disagree(2) | Report | Reply
Venox2008  +   1135d ago
If they only released on 3DS Geist 3D and Metroid prime trilogy :) I would like! :) ..and with touch screen controls! + optional with gyroscope or accelometer (I don't know which is better)
#2.1.1 (Edited 1135d ago ) | Agree(0) | Disagree(0) | Report
Shackdaddy836  +   1135d ago
Whenever I play a handheld, I never play a fps game. I reserve those for my console. I usually play something more relaxing like a platformer or rpg.
NESpower  +   1135d ago
True, but you're preaching to the choir. Tell that to fanboys who hold pitchforks against 3DS. They wouldn't buy it if it was a dualshock design with three sticks but love to complain anyway.
#3 (Edited 1135d ago ) | Agree(5) | Disagree(6) | Report | Reply
Venox2008  +   1135d ago
amen... big big and laughable true :)
DeeZee  +   1135d ago
It doesn't need one, but in this day and age it's nice to have one. Because with certain games one stick just feels wrong.
#4 (Edited 1135d ago ) | Agree(6) | Disagree(0) | Report | Reply
RyuCloudStrife  +   1135d ago
what? I think I didn't read your post correctly.
supremacy  +   1135d ago
NiteX  +   1135d ago
If it got one, and a larger screen I might consider buying it.
Peaceful_Jelly  +   1135d ago
Fanboys and their denial is really something. =/
Pikajew  +   1135d ago
It doesnt need one. If you want to play a FPS get them on consoles or PC. The 3DS can get a bunch of different kind of games.
user858621  +   1135d ago
I'm not bothered, because I dont want this handheld clustered with shooters :)
GuruStarr78  +   1135d ago
NO, IT DOES NOT - The touch screen works just fine as a second analog..... Most of the original DS FPS games, Like Dementium one and two and the Call of duty games worked wonderfully and quite accurate, when using the touch screen as the second analog......
Venox2008  +   1135d ago
true.. actually for me touch screen on DS was lots of times better than with analog.. you can aim very accurately
smashcrashbash  +   1135d ago
Fox and grapes. If it had one no one would be saying it didn't need it but because it doesn't have it everyone for the 3DS claims it doesn't need it. Classic gamer attitude. The second joystick would make free roaming games and FPSs easier to play. But everyone is too proud to admit that it would. If Nintendo did add the second circle pad in the original design we would be hearing what geniuses they are.
supremacy  +   1135d ago
Tell me about it...
Ddouble  +   1135d ago
Well said
axisofweevils  +   1134d ago
I think Nintendo are doing this because of Capcom.

Developers are lazy. And the Monster Hunter developer already said that he found working with "3D" hard.

My guess is it was a deal.

"OK, even though we find 3D hard, we'll release Monster Hunter for your 3DS if you allow us to make an ugly extra stick."

And Nintendo went along with this because Monster Hunter is massive in Japan. The fact that this game is coming out has ensured millions of extra sales. It also shows that Nintendo are trying to work with third parties.
#11 (Edited 1134d ago ) | Agree(2) | Disagree(0) | Report | Reply
stragomccloud  +   1134d ago
The 3DS really needed a second circle pad from the get go. It baffled me as to why Nintendo chose not to include another. Especially with gamers, developers, and journalists crying out for one.

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