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StrategyInformer: Inversion Preview (PS3)

Joe Robinson writes:There's a lot of broo-ha-ha about game design these days, especially in the shooter genre. The old guard will tell you everything is too linear and controlled now, and not as 'open' as the games of old, and they're probably right to an extent. Still, if you can't compromise on the structure of your level design, then the least you can do is try to hide it better which is where Inversion comes in.

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