Every day it is getting harder, and harder to play a game that has no form of additional content coming down the line. Many games in fact are shipping rather incomplete, or have game content being held back so that developers can milk a game. That's both a harsh, but valid comment. At the same time can you blame a developer for engaging in this practice? I'm on the fence with the practice; seeing both the pros, and cons to DLC. Let's look at it from the publisher's perspective for a second. Activision has sold over 18 million map packs since the launch of Call of Duty "Black Ops". The price for each map pack? $15 U.S. which estimates to around $270 million (gross). Granted not every publisher is Activision, but that may just be the point. Who wants to leave that kind of change on the table? Is Namco/Bandai hurting themselves and Dark Souls by not having DLC?