Dead Island dives in headfirst, delivering one of the most important multiplayer experiences in the current generation
(Dead Island, PC, PS3, Xbox 360)
9.5/10
I personally feel like someone FINALLY got the review of this game right, spot on.
The game has a terrific resonance, when your not playing it your thinking about playing it and what mission you want to do next. This is also the best game I've played to date that has near perfect drop-in drop-out co-op.
I agree. My review of Dead Island so far is about a 6.5 because of all the bugs and visual flaws I've encountered. I've lost large amounts of time twice because the game fails to autosave when "game saved" shows on the screen. I've had weapons either vanish into thin air or sit there flashing on the ground while I can't pick them up, once with a good quality shock machete that I had created less than a minute before. I just now found out I lost access to a weapon mod, the deo-bomb, because of another bug. This is the buggiest game I've ever played and these high reviews baffle me.
My personal game of the year so far. The atmosphere, gameplay, RPG elements, horror factor, setting - everything is spot on. Only thing this game could have used is a better story. But when everything else works so perfectly, I can let it slide. It's just fun to play, and you really do think about it all the time when you're not playing. It's quite a testament to the game.
Oh yeach. I am playin with my friends all the time. Loved borderlands but this game with auto lobbing - is far more better ( i thought i'll never gona said that)
Not a bad game, but weapons get worn out too quick, i usually just kick the crap out of the zombies to save my weapons from deteriorating so fast. Its sorta getting repetitious but hey, to each their own.
(and there a few skills, one slows weapon degrading, and another can improve modded/upgraded weapons durability)
I also pick up a lot of weapons, use them to near breaking then throw em... then pick up another, repeat. Worst thing is using your best weapon too 0%, then finding it cost 1-2k to fully repair it.
I don't get it. I'm playing the game and I just don't feel it. Yeah, it is apparently great for coop action, but does it really justify overall quality of the game? Poor animation, bad quests and horrible characters. I think I may have gone slightly insane here.
Its not a game for everyone And for sure it should be played with friends. Quests? Does it matter in Borderlands (i think in DI that are even better). Animations of zombies are good. I think l4d got similar quality.
I don't get it either. I mean, I can see the fun that's there. There are just way too many flaws in the game to see the good. The levels are horrible. It feels rushed in almost all the areas except for the ones that offer story line. The rest of the map is just so incomplete.
Yeah I played for about 2 hours and killing Zombies is great but it has problems. I wish the developers went with a 1 click option for searching stuff instead of the Open up suitcase and press square button again to grab Items.
Also what the fuck is up with having to reach checkpoints to save your game. There should be an option to save the game whenever you want or at least have save points spread around the game.
Framerate drops a lot in the game and your character moves to dam fast. I had to turn the sensitivity right down to the lowest before I could focus properly. Thew weapon durability doesn't bother me much. Some items do break far too easily but there is always a weapon nearby and melle combat is pretty effective too.
- never mind. SFX is a 9.6. :P
The game has a terrific resonance, when your not playing it your thinking about playing it and what mission you want to do next.
This is also the best game I've played to date that has near perfect drop-in drop-out co-op.
The co-op (PS3) is ridiculously flawed. Constant game drops, lag, flying zombies...It's been pretty bad so far.
(And no, it's not my connection. I'm running 24mbps.)
(and there a few skills, one slows weapon degrading, and another can improve modded/upgraded weapons durability)
I also pick up a lot of weapons, use them to near breaking then throw em... then pick up another, repeat. Worst thing is using your best weapon too 0%, then finding it cost 1-2k to fully repair it.
Also what the fuck is up with having to reach checkpoints to save your game. There should be an option to save the game whenever you want or at least have save points spread around the game.
Framerate drops a lot in the game and your character moves to dam fast. I had to turn the sensitivity right down to the lowest before I could focus properly. Thew weapon durability doesn't bother me much. Some items do break far too easily but there is always a weapon nearby and melle combat is pretty effective too.