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Making Monster Hunter for 3DS has been stressful - director

Creating a 3D Monster Hunter game caused the team behind the game a "surprising amount of stress." That's the word from director Kaname Fujioka.

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officialnintendomagazine.co.uk
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MasterCornholio2501d ago

"It's been a fun development cycle, but working with 3D has also given us a surprising amount of stress, so hopefully people turn on the 3D the first time they play!"

I didnt know that 3D made it more difficult to make a game.