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"No reason why" casual market "would not overcome" hardcore

Ubisoft CEO Yves Guillemot believes eventually the casual gamer and the money they bring to the industry could overtake revenue from 'hardcore' videogames.

There's "no reason why" long term it couldn't happen as there are more "interested in buying casual" than triple A. Ubisoft gets 40 percent revenue from casual.

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supremacy2658d ago (Edited 2658d ago )

Hardcore gamers though are like a sure bet, compared to casuals. To me casuals arent really heavily interested in gaming as the hardcore is, therefore wont buy as much, nevermind overtake the them.

Maybe in buying cheaper software and products, but nothing else.

Hardcore gamers if satisfied will continue to buy, casuals to me are like those people that dont necessarly care all that much and will only buy every now and then.

pythonxz2658d ago

I concur with you, but according to the article, he is talking about the two "markets". What he means is that the casual games will make more money than hardcore games. This is different than arguing between two types of gamers for it means that people on either side can be playing either sides games and the analysts at their end won't know the difference. That's also the inherent flaw in his thought process. It's likely that games like Just Dance can be played by hardcore gamers too, I don't see why not. It's more likely than them playing facebook games, but they are still playing a casual game, contributing to the casual market.

supremacy2658d ago

I agreed with you, but I feel though what makes a market are the buyers themselves.

From a profitable standpoint I suppose it could be argue that maybe the casual is greener due to its cheaper designs and budget that go along with those cheap designs.

But I do see a growing market in that of the casual, more people are buying these cheaper games and its becoming something like expandable silverware. Where these games get treated like a whinery tasting exhibit of some sort.

Sometimes I wonder what the difference is or if theres even a difference between the two at all. I just believe gaming in general has grown big to the point it now has many different faces and therefore migrated to many types of platforms of which arent necessarly gaming centric.

But on topic, I guess I will say that for as long as there are hardcore gamers and counting there will always be a place for dedicated platforms which I believe are the heart and soul of this industry and therefore generate the most revenue.

JsonHenry2658d ago

There is more money to be had in the casual market only because so many people are casual gamers compared to the "hardcore" gamers.

Alos882658d ago

The hardcore crowd will stick with you through good times and bad, the casual audience is a comparatively fickle bunch.
Ignoring one will lead to the detriment of the other.

sonicsidewinder2658d ago (Edited 2658d ago )

When hell freezes over.

"...Who left the fridge open?"

admiralthrawn872658d ago (Edited 2658d ago )

sadly they probably want the casual to take over. easier and quicker for them to make games and bank more money.

Game developers lost their soul this gen.

ShaunCameron2658d ago

Well they have to recoup those multi-million dollar development costs somehow. It's hard to blame them when the console-maufacturers made their consoles more sophisticated and harder to make games for.

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