El Shaddai: Ascension of the Metatron is targeted at the long time gamer in both plot and gameplay design: the core demographic that’s keen to explore the wider market of releases rather than sticking to the well trodden path of first-person shooters ad racing games. It’s aimed at a knowing audience, and it’s not afraid to utilise this knowledge. After the selection of the difficulty setting the player is plunged into a boss battle with no indication of how to fight, jump, or even move at all. Once you succumb to the inevitable failure the game will begin doling out advice, beginning with your recovery after a defeat. This early on, it’s a sign that throughout the game there will be no one to hold your hand. You’ll have friends, but this task is yours and yours alone.