Pocket Gamer: Whenever a game makes it big in the smartphone market, imitators flood in after it. The growth of the endless running genre following the iOS release of Canabalt is a prime example.
Every week, more and more games ask you to run in a straight line, jumping gaps and sliding under obstacles, with no possible hope of ever reaching your goal because it doesn't exist.
6/10
What I would love is for someone to make an iOS version of Spiderman: City Raid.