Daniel Hill of Geek Revolt writes:
"I honestly don’t think Bodycount ever stood a chance. First, the man who created this game as a spiritual successor to the well-received shooter black left the team about halfway through development. Then, I started this game the day after I finished the modern day classic Deus Ex: Human Revolution. What were they thinking releasing this game a mere week after such a big title anyhow? Maybe this isn’t my game, maybe some will like it, but either way, I find it to be generic in the most awful way possible."