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7.0

Mortal Kombat: Arcade Kollection – The Second Opinion - The Koalition

Even though Carl's a huge fan of the series, not all is perfect in this Arcade Kollection. As Gary mentioned, the Gamespy powered online modes are practically broken and have a tendency of freezing your console Sub-Zero style. All three games are also incredibly difficult even with the difficulty set to Very Easy. Playing against the AI is more frustrating than fun and without a strong online structure to fall back on many will consider this game to be borderline unplayable.

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thekoalition.com
Zardos4617d ago

Too many games at the moment and about 6 I've got to review so the Kollection will have to wait until december.

Quagmire4617d ago (Edited 4617d ago )

I'd rather just play the orignial games on MAME considering the terrible port problems. No way am I paying $18 for an undelivered promise of Arcade-perfection.

maniacmayhem4617d ago

Nostalgia should stay nostalgia.

Robotronfiend4617d ago

That's just the way it was in the arcades. If you were too good and had a long win streak, people would quit putting up quarters and just watch you finish the game against the AI. Once you had beat the game or had the AI beat you down with insane cheese, you were off the machine and other people would jump on.

The AI has always been awfully cheap. For example above mid lvl difficulty you were unable to sweep an computer AI opponent. You would start the sweep animation and the AI would throw you. Every. Single. Time.

Without human opponents these games are worthless.

30°

EA Japan Exec Criticises Japanese Ratings Board

An executive of Electronic Arts Japan has criticised the Japanese video game ratings board for allowing upcoming action game Stellar Blade to be released uncensored while EA's own Dead Space was banned in the country.

CrimsonWing696h ago

He’s got a point. If a game is M-Rated, which is the equivalent of an R rating, I don’t get why you need to censor anything. The rating is the indicator of the content and the age appropriate. If it’s appropriate for adults… why treat them like children? 🤷‍♂️

90°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot6h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack4h ago(Edited 4h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo35m ago(Edited 34m ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

Duke1918m ago(Edited 16m ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

50°

The dark fantasy bullet heaven "Necromantic" is coming to PC via Steam EA in 2024

"The Vancouver-based (Canada) indie games developer Blinkmoon Games  are today  very happy and proud to announce that their dark fantasy bullet heaven "Necromantic", is coming to PC via Steam Early Access in 2024." - Jonas Ek, TGG.