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How the A-Team, music videos and Casios inspired Bodycount

OXM UK: "We have our reservations about new Codemasters shooter Bodycount - the plot's a non-entity, there aren't too many play hours involved and enemy types are few. But on one count - art design - the new game is a tour de force. With reviews dropping, OXM spoke to art director Max Cant about Bodycount's (as we discovered) rather chaotic genesis."

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dirigiblebill2180d ago

Bodycount is great to look at, and the destruction's fun, but replay-oriented, "longevity-deprived" arcade shooters just aren't the fashion nowadays. Agree about the enemy variety - the Target have fancy armour but they might as well be cardboard cutouts.