It's a sticky situation. While many claim to know the exact definition of a role-playing game, others will quickly take issue with one or two points.
I have a good idea what a JRPG should be. A world map and mini games are involved.
so you think cladun is not a jrpg? what would you call a game like that
Lost Odyssey and Blue Dragon are two great JRPGs(LO more so than BD).
Skill points/experience/branching stories or dialogue are quickly becoming the norm in games. A lot of action-adventure titles have resorted to using these systems in order to give the player more choice in their playstyle. Honestly, it's not that much of a bad thing, it just means that traditional RPG mechanics are fitting inclusions into other game-types. It's getting harder to find RPGs that are only RPGs these days. I'm alright with it.
SKYRIM is a rpg. A game with stats and mini stories. thats such a stupid question
Fighting things makes you stronger. The more you fight, the stronger you get, even if marginally. We've batted around different definitions and sub-requirements for decades but that's what it keeps coming back to. If only one staple is to be found, that's generally the one. There are exceptions to every single one you could list but that seems to be the best catchall.
Getting your girlfriend to dress as a maid.
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