theBitFix writes: Editorial Director Cody Jones dives into the moral aspects of Deus Ex: Human Revolution.
Beat the game already but killed alot oops:) restarted the game again gonna go for the non lethal approach ;)
The game does not have a morality system. That is something that I found startling. You can go balls deep and shoot everyone and "whatever", no one would care. Or be as peaceful as a dove and again other than an XP bonus, no one would care. This isn't Alpha Protocol where your action's affect the world around you. I was HARD PRESSED to find any evidence of my action having an effect in the world around me. This was done minimally. Other than the joy of getting the achievement/trophy for going non-lethal your actions have minimal impact in the world. I'm sure this will be addressed in the sequel and NOT all games need a morality system, but it is something that others have tried to address. Ranging from Bethesda, Bioware and Obsidian. They are a few other shortcomings to this game, BUT NONE that are show stoppers or that would damage the experience. Its just and awesome game through and through.
Depends on who you kill. You are going to lose out on a lot of side quests which is a huge part of Deus Ex. Cops will also become hostile toward you as well. So it's not truly "no one cares".
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