Deathmatch. Capture the Flag. Domination. Team… those things. These words have made up a familiar vocabulary for multiplayer games over the past 15 years or so, and they’ve been standard in nearly every game that’s allowed one player to shoot at another. These days, however, “standard” is seldom enough, and this year it seems like every other big fall release wants to reinvent, deepen or otherwise put its own unique spin on competitive and co-op play.