Though the first few levels seem to run along at a snail’s pace, it’s not at all long until things start becoming a lot more challenging. Players have to jump over gaps in the road, spikes and enemy fire, whilst shooting or landing on enemies and avoiding friendly units (such as cows, of course). The challenge comes on the form of reacting to what’s happening on-screen at a moment’s notice: recognising the next obstacle and responding in plenty of time, or at the right time. Aside from the visual depiction of the challenges, One Epic Game has more in common with Dragon’s Lair than a Metal Slug game. What’s more, the levels are randomly generated for the most part, meaning that you may never be able to learn a complete sequence.