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Opinion: Why No One Listens To Your Ideas

Gamasutra: For as long as games have been developed, there is a story every developer knows intimately. You had this amazing idea for a new feature, character, or moment in the game you were working on that would have absolutely made it crest the 90 Metacritic mark. But when you pitched the idea to someone on the team, each word dripping with unbridled excitement, it fell on deaf ears.

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