Dealspwn: "As the demo faded to black, I was left with the distinct impression that Team Ninja are trying to fix the parts of the series that aren't actually broken. The combat, once fluid and slick, is now punctuated by QTEs that add nothing to the experience and stifle the flow of each engagement. The wall climbing is a pointless replacement for something that worked perfectly well. And the boss was plain awful. If Ninja Gaiden III resembles the preview build when it hits shelves next year, it's set to be a homogenized shadow of its former nuanced self as rather than a return to form. As a fan of the series, I hope that the finished article will prove me wrong."