The sideways world of side-quests in games today

In a generation of open-world games, housed on enormous blu-ray discs or multiple cd’s, the side-quests and trophy/achievement quests are a staple of most game genres. A staple that is expected on almost every title, but with all the advancements in these games that have us careening off the beating path, have these side-quests gotten better and more creative? Or have they become a laundry-list of tedious motions one must complete to move forward?

Read Full Story >>
The story is too old to be commented.