Justin McElroy writes: You want pressure?
Take Counter Strike, a game that people are still fervently playing some 35 years after its original release, a game with a community so devoted that some won't migrate to patched versions of the same game.
Then, make an expanded and updated version and debut it to a gang of rabid, hardcore professional gamers. Oh, and tell them it's coming to consoles as well as PC. Welcome to the recent lives of Valve's Ido Magal and Chet Faliszek and their latest project: Counter Strike: Global-Offensive.