Through decades of evolution and variation there are definitely 7 common things in a Japanese style role playing game that have won hearts of millions of Rpg fanatics from times memorial. These are the 7 things that any Jrpg should possess.
Yup. Throw in Open world Environments,NPCs,80+ hours of Gameplay with Turn based Combat and Im sold.
um doesn't have to be turn based, star ocean and tales game prove that lol, but turn based is still fun ofcourse. ffVersus is gonna be epic, long game, story looks great, huge open world, action packed gameplay, awesomeness. Edit at AllroundGamer sooo you clicked disagree because i said that games like star ocean and tales are awesome too? someone musta never played one of those games -_- lol
Turn based are probably my favorite, but any RPG battle system, can make an amazing game in the end. Crystalis for the NES is one of the best RPG's ever, check it out because I know 99% haven't ever played it. Pier Solar is also one of the best too, it was just released for Genesis last year. Check that one out too. Some of the best games ever produced. Both have different systems, but both games were done right and just shows preference can be thrown away if they did it right.
I would love to see Chrono Trigger's unique battle system used in a game. I loved Turned-Based, Real Time Action, and even Shooter-Based... The biggest gripe for me is when RPGs feel too linear. I love exploring the world and getting out there, tons of things to break up the pacing. That is why I loved FF VII, you had the game, but there were RTS elements, racing, puzzle solving, hidden secrets everywhere, excelent camera angles, snowboarding, and the entire atmosphere was breathetaking.
Actually,i love Action based rpg's more.Believe it or not but the game that got me into rpg's was Kingdom hearts(action rpg) it was fun as hell.I remember playing Pokemon back in the day,it was a fun turn based rpg but it did't get me to try out other rpg games and explore the genre,but Kingdom hearts did. I mean every pendejo who loves turn based is entitled to his opinion,but still;action rpg is better imo
yep turn based RPGs FTW!
All I need is deus ex human revolution
They devs are creative people. They don't have to have any of these. What I want out of a JRPG is what I want out of any game- an honest effort- no more and no less.
I want Epic Battle system,Lots of playable characters and hot chicks.
I want more secret characters, thank you
Pretty good article, although I disagree that the M rating hurt the Persona series. Also, in Persona 4 they don't shoot themselves in the head with their evokers, they use cards to summon their Persona instead.
1. Final Fantasy VII 2. Final Fantasy VII 3. Final Fantasy VII 4. Final Fantasy VII 5. Final Fantasy VII 6. Final Fantasy VII 7. Final Fantasy VII
***Some >>>SPOILERS Below*** godly FFVII had a love triangle, sudden death of a main character, lots of fun side-quests, a badass villain and it did other stuff like: when Cloud fell into the life stream and came out with his mind broken and then Tifa became the leader and then she abandoned the team too to take care of him in a little clinic on a village. Man I played this game for the first time after beating FFXIII and man, I couldn't believe how good it was. I was very cautious because of the haters but now I know they hate on it just because it is as great as the fans say. FFVII is an experience.
very true jelly, its odd how people hate on things just cuz they are great, ff7 is timeless (besides the blocky graphics) one of the best casts in a gaming series, and story was just awesome, and the materia system!!! so deep if u haven't tried this, link quadra magic to master summon, then cast W-summon it casts all summons in the game 8 times at once, takes for ever but its an awesome trick i found lol. also you should try Valkyrie Profile for the ps1 or the port Valkyrie Profile: Lenneth on the psp. amazing game, 3 endings, true ending is so hard to get but the story changes so much half way aslong as you follow that path, along with character you cant get if you recruit certain other characters, giving more replayability
Persona 3 + 4 > ff7
why in hell someone Disagree with the FACT ??
persona 3 alone is better than ff7 gotta love the SMT series
I love Persona as much as the rest of you guys but there is just no denying that FFVII had a huge effect on the industry and you just can't take that away.
j/w rpg isnt a genre. Its a false location designator 5 or 6 things on that list I have seen in many many many western games too. So basically those terms mean nothing @brightfalls Actually that sounds like something right out of portal, but you get my point
"False Location Designator" sounds like a great jrpg!
Optional areas and events that I could only find through exploring on my own terms, that's what I love in RPGs.
Wow. I'm just really stocked that there are so many like-minded people. Bam! Power to the thinking people's games! Oh, and I agree with you, bro. That's what makes the every-inch-of=the-map exploration so rewarding. You find stuff because you immerse yourself into the universe. AAAAAA! Talking about these things gets me so hyped up and the I crash real hard when I have to revert to the DAMNED Fallout. Great universe, even greater amount of glitches, freezes, programming issues and absolute demonstration of the dev's laziness to actually FINISH the product.
yeah, world maps are awesome, one of my favorite parts is finding a super high leveled place, killing one of those monsters and getting like 8 levels up lol. i remember star ocean 3, one of the enemies i killed gave me like 21 level ups lol
How about applying and improve the battle system of Final Fantasy Type-0 ??? I think this suit with our hopes than rating point.
See? Now that's what I call thinking. Even the movement of FF12 and the same turn-base elements could still work so well. Just, people need to put in some thought rather than keep copying each other all the time. Jeez.
A perfect RPG needs open world exploration, a fun and intuitive battle system, level grinding, hidden events, tons of weapons, armour and magic and enough hidden content to keep us coming back for more! Oh and interesting characters and awesome boss fight are a must!.
story immersion char development and exploration that is all you need to make a great rpg
Sorry double post =/
Though I like anime-like art (though not too moe), ah who cares I'll still love it haha (and we're talking about Japanese games too haha) Maybe the art for most jrpgs are too shounen and full of bishounenes and bishoujos? I am tired of some artists, but anything mainstream will be kept in demand and that artist may have to keep doing what he/she does... I love it when a mangaka (or at least an artist who doesn't just draw for video games) does the art for a game. Also I think it's good to have variety, not every jrpg should be rated T, with M rated games you can explore into maturer or darker story lines and removing any limit you would have with a T rating. Though somehow exploring mature themes and getting below a rated M is a pretty good accomplishment (I forget which games do that though) Oh, though I don't like being surprised with a Guide Dang it, but it's basically impossible especially for any RPG lol
I like anime but HATE anime styled art in JRPGs.
I think ni no kuni will change your mind my friend.
im tired of the ’Save the World before its too late’ storyline
I'd like to see that story line, but with an actual too late. You CAN save the world, but if you're too late the game continues and the objectives change to suit the newly destroyed shell of a world.
i prefer an inevitable TOO LATE...like the world/city or whatever is destroyed, epic moment and all and then the story goes on
I think that Deus Ex HR has proven to be the next gen in action rpg genre its so diffrent it has metal gear solid la noireish vibe going on but in its own unique way luv where this is heading...
things they need to remove : Turn-based system, the little annoying animals(especially the one in 13-2 its f**ing annoying...), cheesy dialogues, stupid themese( the future or the knight/glory/armor/my lord/code geass-ish bullsh*t)
what about puzzle solving without that all a rpg is, is walking around slashing a sword ect like 99% of rpg's out there.
God, what a bad article. It's like it was written by someone who hates creativity. Why would you WANT anime cliche's in a story, or avoid dark themes to reach a larger audience? And why is "cute creatures and superb battle system" one entry? Better list: -Originality: If you played Shadow Hearts: from the new world, you might not remember the tightly-paced battle system and intricate role-playing mechanics, but you definitely remember the talking cat that broke Al Capone out of prison using her mastery of the drunken fist. Sometimes all you need is a story that gets people talking. -Likable, believable, mature characters: You're welcome to tell a story of love and hope conquering all, but if a main character seems like they might actually say that phrase out loud, you have screwed up. big. Even Kingdom Hearts is better than that. On the other side of the coin, don't be a Leonard. If you find a magic glove that turns you into a medieval power ranger and your only reaction is to mope, you can't be human. - Plenty of extras, but a main campaign that won't eat your life: This is pretty self-explanatory. If it takes more than 50 hours to reach the ending, without doing side crap, that's just overkill. Also, that side crap should have an actual reward beyond more XP. - If all else fails, a kickass battle system can redeem any game: Star Ocean: Till the End of Time has a terribly paced plot, annoying characters, and cutscenes that take up half of the play time. But dammit, this battle system is enough to keep anyone playing. - A good soundtrack: trust me, dungeon crawling is a thousand times better when every random encounter is an opportunity to rock the hell out
I vote for this list to replace the article's.
This applies for pretty much every videogame, pretti general, if you ask me. As the point of view from RPG, the list was pretty solid.
1. Not having an androgynous, gender confused emo teenager with a pathetic, melodramatic sob story as the protagonist. I've tried to like JRPGs, I really have - on PS2, 360 and PS3 - but the characters, dialogue and story are virtually always nausea inducing and just so plain... foreign. Shame, because I usually really enjoy the turn based combat systems in JRPGs.
" the characters, dialogue and story are virtually always nausea inducing" You just described 98% of American television.
i just clicked this article because of the picture Tifa in it.
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