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Deus Ex Writer James Swallow: "Game characters are often ciphers" [The Average Gamer]

James Swallow, writer of Deus Ex: Icarus Effect and Deus Ex: Human Revolution talks to The Average Gamer about writing for games.

"I think we’ve reached the point now where games writing is starting to accrete respect to the point where it’s not just the thing where you get to end of the game development cycle and go “Oh yeah, we need a script.” I’ve had jobs like that where people bring you in at the last minute and go “Can you sprinkle your magical writer pixie dust on our script and make it not crap?”"

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