Gamasutra: My game sucks. And so does yours.
A few months before EverQuest shipped, I was playing with my character in-game and fired a bow, the client crashed. I ran over to Steve, the lead programmer, and reported it. He let me know that it crashed because the game tried to look up the equipment in the trade skills system. but no one had built it. I thought the game should have the system in it, so I talked with my producer Brad, and took the system under my wing.