Heavy Armor will make use of Kinect and standard 360 controller

VG247 writes: From Software has said players will not be limited to just using Kinect in Steel Battalion: Heavy Armor, they will also use the standard controller as well. However, the implementation of Kinect has added some cool features to the control scheme.

Speaking in an interview at gamescom, which you can watch below, the development team said that back in 2003 when the first Steel Battalion was released, “everyone was talking about the controller.”

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radphil2669d ago (Edited 2669d ago )

As a person who played and owns the original game, it would be very ridiculous if they made it all just Kinect, which was one of my worries of the game.

In a way i'm glad to see that they are using the controller along side of it, but bummed that they're just using a standard controller.

MOTY2669d ago

I agree. I would have loved a proper sequel to the original SB LOC complete with a new 40+ button controller. I loved that game. I would put that game as my #1 greatest game of all time. Yup even above Halo: CE.

JAR C pilot - Red Falcon. Cutterboom all day long.

I do hope that there is a solid online and I hope that the use of Kinect is solid and enjoyable. From what I have heard in that interview, I was getting excited. I don't mind some of the things that Kinect is able to do and it sounded like the core of the game will be with the use of a controller while all the extras would be Kinect for usage on the control panel such as putting out the fire, or eject button or lifting up and down the visor to see out etc.

I am greatly looking forward to this game. I have my fingers crossed that it won't disappoint because I would like Capcom to revisit the franchise and give a more proper sequel to the original SB LOC on the Xbox 720. That would be insane.

Raven_Nomad2669d ago

This just goes to show how inventive developers can be with Kinect. The way this game plays is something that can only be done on Xbox 360/Kinect.

Been looking forward to this one for a while now.

iamnsuperman2669d ago (Edited 2669d ago )

no offence but you can't go with the way it plays just by what they say. You kind of have to experience it before commenting on the way it plays. We have no idea how it plays yet.

B1663r2669d ago

I dunno, a lot of people here on n4g seem content to form a certain opinion about the precision and responsiveness of Kinect with out having ever tried it.

In particular Kinect's cutting edge voice recognition. Which is easily the best experience I have had with voice commands on any platform ever...

But it seems that there is still a lot of disbelief that Kinect finds a person and locks onto them instantly here on n4g...

MOTY2669d ago (Edited 2669d ago )

@ iamnsuperman

I understand what you're saying and agree. Would really be great to see some actual gameplay in order to make a more accurate diagnosis if it's going to work, or fall on it's face.

BrightFalls762669d ago

To me Kinect seems better suited for a controller with voice commands. Waving your hands around doesn't really do much for a game experience.

IM_A_NINJA2669d ago

You'd have to say the same for Wii and Move then. You wave your hands and more around with both of those, just with Kinect you don't have to hold anything.

Emilio_Estevez2669d ago

That is true, but who said anything about them? This is about kinect.

IM_A_NINJA2669d ago

I read past comments often to see who I'm talking to. If your pro Move/Wii and then say something about Kinect not doing much because you wave your hands around, I'll call you on it every time.

2669d ago
btk2669d ago

Sanity prevailed. XB360 owners should rejoice. Buttons are good.