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Critical Gaming: Video Games in the Classroom

Tyler Lee of Great Gaming Crusade: "The education system has been slowly coming to terms with technology more and more over the past decade. Chances are most people have experienced a class over some kind of literature in their high school or college. With all of these leaps in interactive learning, you would think that video games would be next up on the list to make their way into the classroom. Video games are a fast growing form of media and it would be a waste for educators to not take advantage of it for learning purposes."

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