Gamespot: "One of Bethesda's loftiest claims about The Elder Scrolls V: Skyrim is that this is a much bigger game than its predecessor, Oblivion. On the surface, that seems dubious: the two world maps are almost identical in size, so you've got more or less the same amount of room for exploring that you did before.
But Skyrim is less about running from point A to point B than it is about setting off from point A and getting so hopelessly distracted by all the things you find along the way that you've begun to wonder what's so great about point B anyway. It is, in other words, a lot more dense with features and reasons to go exploring. Here are some that grabbed our attention from a demo Bethesda showed us earlier today at Gamescom 2011:"