Peter Franco, Art Director of Blacksite: Area 51, writes:
"With Blacksite, we've really been able to do some amazing things visually. We've taken the Unreal Engine, which brings with it an already incredible graphics quality, and supplemented it with great proprietary graphical add-ons, such as a new lighting model, that allows us to create incredibly lush, realistic environments.
We knew we wanted to thematically take the player from a very grounded, realistic environment and gradually transition them to an increasingly alien surrounding, ultimately leaving them in a place completely foreign and other-worldly. We wanted to echo the unhinging that was happening to the player and his squad."