110°

Driver: San Francisco Multiplayer Hands-On - IncGamers

IncGamers: Out on the town with an Escort seeking a Hummer.

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incgamers.com
DA_SHREDDER4632d ago

I wasn't impressed with the demo. Not that it was bad, but you couldn't exit your car like you could in Driver 2, the cars are floaty, the pedestrians felt and looked like the ones in Midnight Club LA. And jumping from car to car was sorta cool at first, but after awhile it started to get over redundant.

finbars754632d ago (Edited 4632d ago )

I agree with you.Not sure if you will be able to get out of the car like driver2 but it felt a lot like The first Driver which isn't to bad of a thing but gets very boring fast switching from car to car.Great idea but they need to add more then just that to make Driver SF a good game.Pretty Good graphics to be honest with you a lot better then what I was expecting.Let's hope theres more to do then just teleporting from car to car to car.

The_Quiet_Man4632d ago

After playing the demo all I can say is R.I.P Driver, every new Driver game seems to get worse than the last. The controls were absolutely awful, L2 brakes are rubbish you have to handbrake just to turn, its like steering a canal boat. Also I wonder who thought it was clever to put the nitro as up on the left analogue, half the time I wanted to turn sharp around a corner & then instead I hit the nitro & crash.

I didn't know whether to laugh or cry when I heard Tanner explaining his outer body experiences (wtf), I feel they only added this rubbish storyline to use this new shift feature gimmick which becomes boring after 5mins. If someone handed me a free copy of this game I wouldn't touch it except of course to beat them with it, for being stupid enough to buy this sh#t.

panch0t0rt1lla4628d ago

Try learning to drive a car... you wouldn't use normal braking to take a high speed turn... you'd pull the e brake to power slide and maintain momentum in a hurry. Multiplayer is a blast and I'm glad I paid it off. Can't wait.

350°

Ubisoft Is Shutting Down Servers For Older Titles And Blocking Access To DLC Content You Paid For

Immersed Gamer writes: "Ubisoft came out with the announcement that some of their classic titles are shutting down their servers. While this is not entirely surprising, the next bit is quite shocking. As Ubisoft states in regard to many of said classic games, “additionally, the installation and access to DLC will be unavailable”.

The wording is a little vague, so the actual paid DLC could be safe. But it doesn’t change the fact that multiplayer modes of Assassin’s Creed Brotherhood, Rayman Legends, and Driver San Francisco will surely be missed. Especially since no alternative exists in many of those cases. This happens to unveil right next to our story where I essentially beg Atlus to port SMT to modern consoles alongside Persona.

Seems like videogame preservation is on the down-low…"

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immersedgamer.com
MadLad656d ago

This just in.
Ubisoft woke up and pulled an Ubisoft.

Mazgamer656d ago

Reports say that they might continue to do an Ubisoft in the near future. Dreadful.

VenomUK656d ago

Why would DLC stop working, because it requires a server for authentication?

Publishers need to find technical and legal solutions so that any digital product a user owns always works.

Mazgamer655d ago

@VenomUK From what I remember replaying the Assassin's Creed II and Brotherhood, there were plenty of mission DLCs you had to download via UPlay. I think they are completely disconnecting UPlay from those games, thus you won't be able to download the DLCs.

I'm guessing obviously. And even that explanation just doesn't make much sense to me. Why would they just remove UPlay support for these games? Why will those single-player DLCs become unavailable? Which DLCs in particular? I truly can't wrap my head around what Ubisoft means by this mess. We will either have to wait and see, or someone will pressure Ubi via social media to make some statement explaining.

1Victor655d ago

All hail the future of all digital games.
I would like to hear the excuses from the all digital future defenders about this

Rebel_Scum655d ago (Edited 655d ago )

Who’s playing any of these old garbage DLC’s/online modes in 2022?

NotoriousWhiz655d ago

This literally has zero to do with digital games and is really just an Ubisoft issue. Either way, most people will tell you that "all digital" is not the future. Digital and physical should always be options.

1Victor655d ago

@ notorious
🤦🏿 "Ubisoft came out with the announcement that some of their classic titles are shutting down their servers. While this is not entirely surprising, the next bit is quite shocking. As Ubisoft states in regard to many of said classic games, “additionally, the installation and access to DLC will be unavailable”.

What part of that makes it zero to do with digital today is Ubisoft tomorrow can be any game that’s digital only or have DLC from any publisher but hey whatever helps you sleep, remember kid the older your favorite digital games get the closer they’re to the big shutdown 🤷🏿

DOMination-655d ago

They are shutting down multiplayer for PS3 games that nobody is playing. If you owned a physical copy, you'd also be affected? It has nothing to do with digital.

Presumably for the DLC, you'll still have access to it if you've previously purchased it. And if you're upset that you haven't already got the DLC for ACII, then I don't know what to say.. you've had 15 years to buy it.

Of course, we'd all love for everything to always be available and despite what you may think, I'm not really defending this - but maintaining multiplayer serves for games from two generations ago that literally nobody is playing takes up resources. And energy. And right now, that is very expensive. I guess the solution should be allowing console gamers to run their own servers.

NotoriousWhiz655d ago

Please tell me which part of this: "additionally, the installation and access to DLC will be unavailable” doesn't affect their physical games. None. It affects all of their games equally.

NotoriousWhiz655d ago

"the older your favorite digital games get the closer they’re to the big shutdown"

Funny, because I haven't lost a single digital title yet. I guess the big shutdown only actually shut down one digital game.

+ Show (3) more repliesLast reply 655d ago
Wintersun616656d ago

They're doing a Ubisoft. Because that's what Ubisoft does.

CrimsonWing69656d ago

And you want us to go all digital? This is the bull sh*t that makes me apprehensive to an all digital future. You corpo guys don’t understand game preservation or it’s importance.

Majors656d ago

Its all about the £££££ and if they can sell you the same item multiple times over... Also physical or digital makes no difference these days sadly because if you buy physical you only get 1/2 the data needed to actually start the game nevermind play it

XxINFERNUSxX655d ago

Just torrent for PC and smile 😁

Majors656d ago

Companies who withdraw support should be legally made to patch games to enable the 'owner' to create and host their own MP lobbies. This is theft

Inverno656d ago (Edited 656d ago )

Unfortunately we've allowed corporations to hold too much power and we don't own half of what we buy. The correct thing to do when shutting down servers, or better yet include it from the beginning, is to make it possible to access what we originally bought. This won't change until they're forced to cause greedy people don't like doing the right thing unless they have some incentive.

CantThinkOfAUsername655d ago

We don't own anything. The company makes a product and asks for a one-time fee to give you a licence to access it. You agree to the terms that they can revoke that licence at any time for any reason. This is 'digital ownership.'

Maybe people should read some of what they blindly click to agree to.

Father__Merrin656d ago

When this happens they should give ddlc free to download

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290°

Inside the Driver game that died so that Watch Dogs could live

From VG247: "When cars slide, they leave tyre marks. In a game like Driver, they’re an aesthetic touch, part of the inherent cool of a handbrake turn. But those dark shadows in the road also tell a story. From tyre marks, you can determine the speed of a vehicle, when it started to skid, and its ultimate direction of travel – long after the car itself has vanished into the distance."

vallencer1059d ago

Different spellings in different parts of the world friend. Tyre is a correct way to spell it.

Pridefall1059d ago

Dunno why you got downvpted when tyre is correct in Australia.

mikefizzled11059d ago

The mystery that is En Fore Gee

neutralgamer19921059d ago

Give us driver San Francisco remastered

IGiveHugs2NakedWomen1059d ago

Why did they stop making some of the best games ever? Driver was one of them.

Gameseeker_Frampt1059d ago

Assassins Creed 2 showed Ubisoft how to make money and Far Cry 2 showed them that gamers don't like complex ideas. Now Ubisoft just turns out games that are just variations of the same thing.

WeAreLegion1059d ago

Best driving mechanics ever made. Nothing has come close.

Gardenia1059d ago

A story driven game with pure driving gameplay. I'd love to see a new Driver game or a remake of the first one.

ApocalypseShadow1059d ago

Yes. This one. A definite remake of the first without adding any ridiculous fluff. The first game had great physics and sound for its time. The start of the car in the beginning cinema I watched constantly. My father and uncles were big muscle and classic car freaks. Only thing crazy about the game was the relentless cops in the last level. Insane the way those police cars were and launched at you.

Bleemcast made it look better just like PC emulators. But would definitely take a remake.

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70°

Lazy Writing – Five Forgotten Gems

Player 2's Matt Hewson looks at five games from his past that seem to have been forgotten by the masses and perhaps deserve a second look.

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player2.net.au