Game journalist and VFX artist, Peter Tieryas Liu, who has worked at companies like EA and LucasArts, discusses some of his thoughts on game journalism for Pank's "This Modern Writer" essay series.
"Only in game journalism can you write about legions of bikini-clad zombies, a boss made entirely of sh*t who sings opera, talking Seamen that question your existence, and the Legend of Zelda, the perpetual love triangle that pits an elf against a thievish pig-monster for the affections of Princess Zelda, all in one sentence without blinking an eye. I’ve been in game development for the first half of my career, working as a character technical director and writing some of the paper manuals you can read in games. It’s only in the past year that I’ve taken up the mantle of game journalist. Here are nine observations/guidelines that I’ve had along the way."